Name: Joshua Nichols
BirdPunk Studios · Indie Game Developer
I am an independent game developer focused on narrative-driven experiences,
systems-based storytelling, and atmospheric design.
My work explores isolation, identity, trust, and transformation through minimalist
interfaces and psychologically focused mechanics.
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[Current Project]
"UNMOORED: Adrift in Space"
A narrative survival horror game where players awaken alone in deep space,
caught between a symbiotic AI suit and an ancient cosmic intelligence.
Player choice, resource pressure, and trust determine multiple endings.
Design Focus
- Narrative & branching dialogue systems
- Psychological & cosmic horror
- Audio-driven atmosphere
- UI-centric and text-based gameplay
- Player choice with lasting consequence